Edge of Eternities: Stellar Sights Limited Ratings

Back to Limited ratings overview
image

Ancient Tomb

AI Rating: -0
Pro Rating: 3

It's worth taking some damage to get this big of a mana boost.

image

Blast Zone

AI Rating: 4.3
Pro Rating: 2.5

It's a little bit clunky to be sure, but this is a land that can turn into a removal spell.

image

Blinkmoth Nexus

AI Rating: -0
Pro Rating: 3.5

A creature land that can get in through the air and be an artifact when you need it to be is pretty good.

image

Bonders' Enclave

AI Rating: -0
Pro Rating: 1.5 // 3.5

If you have enough 4+ power creatures, this becomes a really good value engine.

image

Cascading Cataracts

AI Rating: -0
Pro Rating: 0

This is just bad for your mana for the most part. It only produces colorless, and can only filter it once you get to 5 mana.

image

Cathedral of War

AI Rating: -0
Pro Rating: 1.5

Exalted can be nice, but it's usually not worth the hit to your mana base.

image

Celestial Colonnade

AI Rating: -0
Pro Rating: 4

This is a land that becomes a very scary win condition in the late game. You can't say that about very many lands.

image

Contested War Zone

AI Rating: -0
Pro Rating: 0

The buff effect is pretty cheap, but the hit to your mana base and the fact your opponent can easily steal it from you makes this unplayable.

image

Creeping Tar Pit

AI Rating: 3.8
Pro Rating: 4

This is a dual land that turns into an unblockable win condition in the late game. It's great fixing, and a win condition.

image

Crystal Quarry

AI Rating: -0
Pro Rating: 0

This isn't good at producing mana in any way. You effectively pay 6 get one mana of each color, and before that it can only produce colorless.

image

Deserted Temple

AI Rating: -0
Pro Rating: 0

This ability is rarely going to do anything meaningful, so this land is just dead weight.

image

Dust Bowl

AI Rating: -0
Pro Rating: 0

Even with the bonus sheet, there aren't enough targets for this to ever make sense. 3 mana and giving up your own land is a huge cost, as is playing a land that can only produce colorless.

image

Echoing Deeps

AI Rating: 3.9
Pro Rating: 0

There aren't enough good lands around to make copying them from the graveyard worth doing.

image

Eldrazi Temple

AI Rating: -0
Pro Rating: 0

There is one Eldrazi in this set, and that's nowhere near enough for this to be worth playing.

image

Endless Sands

AI Rating: 2.5
Pro Rating: 1

This can be an itneresting way to protect your creatures and then bring them back -- or rebuy "enters" triggers, but it's very clunky at doing it.

image

Gemstone Caverns

AI Rating: 5
Pro Rating: 2.5

Side this out any time you're going first. But if you're going second, this card basically lets you mulligan for a mana boost, and it's worth the cost.

image

Grove of the Burnwillows

AI Rating: -0
Pro Rating: 3

This offers great fixing, and it's awesome you can produce colorless when you don't want to give your opponent life.

image

High Market

AI Rating: -0
Pro Rating: 0 // 2.5

If you have lots of Void and sacrifice fodder/payoffs, this is a free way to get those things going. If you don't have any of that going on, it's unplayable.

image

Hissing Quagmire

AI Rating: 2.5
Pro Rating: 3

Not the most imposing creature land, but it's still a great way to fix your mana that can be a creature when you need it to be.

image

Inkmoth Nexus

AI Rating: 4.3
Pro Rating: 3

Having Infect is actually worse than doing normal damage in this format for the most part, as you just can't win with Poison when this is likely your only Infect card. But it's still a creature land that can be an artifact and a creature when you need it to be.

image

Inventors' Fair

AI Rating: -0
Pro Rating: 2.5

Many decks in this format can gain life with this and they will also have some solid stuff to tutor up.

image

Lavaclaw Reaches

AI Rating: -0
Pro Rating: 3.5

This is a great way to fix your mana, and it can hit super hard when it has an opening. It's also pretty good at Stationing spacecraft.

image

Lotus Field

AI Rating: 3.6
Pro Rating: 0

You can't abuse this in Limited, it just gets rid of some of your lands for very minimal upside since you can't really untap it and go wild like you can in 60-card formats.

image

Lumbering Falls

AI Rating: -0
Pro Rating: 3.5

Creature lands are pretty hard to kill with Sorcery-speed removal, and this one says "no" to pretty much all of it, while also fixing your mana in a big way, of course.

image

Meteor Crater

AI Rating: -0
Pro Rating: 1.5

This doesn't really help you splash, since it will never produce the color of mana you need for your splash color, and it also doesn't produce any mana when you have no permanents, which is brutal.

image

Mirrorpool

AI Rating: -0
Pro Rating: 0

There isn't enough colorless mana in this set for you to ever use these abilities.

image

Mutavault

AI Rating: -0
Pro Rating: 2.5

This can be animated really efficiently, but unfortunately this set doesn't have much in the way of typal payoffs.

image

Mystifying Maze

AI Rating: -0
Pro Rating: 1.5

This ability is super clunky, but it works really well against Spacecraft. It does not work so well against creatures with "enters" triggers, though.

image

Needle Spires

AI Rating: -0
Pro Rating: 3.5

This fixes your mana just how you want it, and can turn into a fairly formidable creature by the mid-game.

image

Nesting Grounds

AI Rating: -0
Pro Rating: 1.5

There are counter decks in this format, but this moves them around so slowly that it still won't make the cut that often.

image

Petrified Field

AI Rating: -0
Pro Rating: 0

There aren't enough good lands in this set that it is meaningful to return to your hand.

image

Plaza of Heroes

AI Rating: -0
Pro Rating: 0

This format has too few legendaries for this to ever be good.

image

Power Depot

AI Rating: -0
Pro Rating: 0.0 // 2.5

Entering tapped and only producing colorless for most stuff is brutal -- but it is an artifact, and if you're into those and you have some sacrifice payoffs, this becomes worth playing.

image

Raging Ravine

AI Rating: -0
Pro Rating: 3.5

This doesn't start out as the scariest creature land, but it's ability to grow can change that in a hurry.

image

Reflecting Pool

AI Rating: 3.2
Pro Rating: 1.5

This doesn't usually help with splashing, but it does help you with producing enough mana for cards with multiple colored pips.

image

Scavenger Grounds

AI Rating: -0
Pro Rating: 0

The graveyard isn't a prominent enough theme in this set for this to be worth the hit to your mana base.

image

Shambling Vent

AI Rating: -0
Pro Rating: 3.5

This isn't the biggest creature land, but it's cheap to animate and lifelink means it can always help you out a little.

image

Stirring Wildwood

AI Rating: -0
Pro Rating: 3.5

Another good creature land, this one can even ambush flyers on defense when your opponent isn't careful.

image

Strip Mine

AI Rating: -0
Pro Rating: 1.5

This is one of the most powerful lands of all time, but Strip Mining opposing lands isn't relevant often enough in Limited. It does get interesting if you have recursion though -- for example, Icetill Explorer lets you destroy two lands with this every single turn.

image

Sunken Citadel

AI Rating: -0
Pro Rating: 2.5

Entering tapped is kind of rough, but this gives you whatever color you need, and it's ability to produce mana for lands can be relevant alongside the Planets or cards on the bonus sheet.

image

Swarmyard

AI Rating: 3.2
Pro Rating: 0.0 // 2.5

The only creature type this cares about that this set has is Insects, but there are definitely enough of them -- especially in Black/Green -- for this to be worth playing in that color pair when you have 5+ of them. Regenerating for free is incredibly good.

image

Terrain Generator

AI Rating: -0
Pro Rating: 1

Very little is accomplished by putting a land into play from your hand. It can trigger landfall at instant speed and occasionally ramp your mana, but you'd be surprised how infrequently it will do either of those things.

image

Thespian's Stage

AI Rating: -0
Pro Rating: 0

Dark Depths isn't on the bonus sheet, so this doesn't really do anything.

image

Wandering Fumarole

AI Rating: 3.6
Pro Rating: 3.5

The flexibility on this creature land is really nice. It can be good defensively or offensively, and it makes your opponent make an annoying choice every time you attack with it, since you can always change it's toughness back -- putting it out of range of lots of cheap removal.

Card Pro Rating AI Rating APA Picked ALSA Seen
ss-mythic||Land
3 -0 15.00 0 3.00 1
ss-rare||Land
2.5 4.3 3.00 1 2.67 3
ss-rare||Land
3.5 -0 15.00 0 1.00 1
ss-rare||Land
1.5 // 3.5 -0 15.00 0 1.00 1
ss-rare||Land
0 -0 15.00 0 3.00 1
ss-rare||Land
1.5 -0 15.00 0 4.25 4
ss-rare||Land
4 -0 15.00 0 1.00 1
ss-rare||Land
0 -0 15.00 0 6.33 3
ss-rare||Land
4 3.8 4.50 2 3.50 4
ss-rare||Land
0 -0 15.00 0 4.67 3
ss-mythic||Land
0 -0 15.00 0 9.00 2
ss-mythic||Land
0 -0 15.00 0 8.50 3
ss-rare||Land — Cave
0 3.9 4.00 1 5.00 10
ss-rare||Land
0 -0 15.00 0 6.25 5
ss-rare||Land — Desert
1 2.5 8.00 2 5.50 5
ss-mythic||Legendary Land
2.5 5 1.00 1 1.00 1
ss-mythic||Land
3 -0 15.00 0 3.00 1
ss-rare||Land
0 // 2.5 -0 15.00 0 4.00 3
ss-rare||Land
3 2.5 8.00 1 8.00 1
ss-mythic||Land
3 4.3 3.00 1 2.50 2
ss-mythic||Legendary Land
2.5 -0 15.00 0 3.00 1
ss-rare||Land
3.5 -0 15.00 0 2.00 1
ss-mythic||Land
0 3.6 5.00 1 5.00 1
ss-rare||Land
3.5 -0 15.00 0 8.50 3
ss-rare||Land
1.5 -0 15.00 0 1.00 1
ss-mythic||Land
0 -0 15.00 0 3.50 2
ss-mythic||Land
2.5 -0 15.00 0 3.00 1
ss-rare||Land
1.5 -0 15.00 0 1.00 1
ss-rare||Land
3.5 -0 15.00 0 3.00 1
ss-rare||Land
1.5 -0 15.00 0 3.80 5
ss-mythic||Land
0 -0 15.00 0 11.00 2
ss-mythic||Land
0 -0 15.00 0 8.00 1
ss-rare||Artifact Land
0.0 // 2.5 -0 15.00 0 5.00 1
ss-rare||Land
3.5 -0 15.00 0 5.00 1
ss-mythic||Land
1.5 3.2 6.00 1 6.00 1
ss-rare||Land — Desert
0 -0 15.00 0 5.25 4
ss-rare||Land
3.5 -0 15.00 0 1.75 4
ss-rare||Land
3.5 -0 15.00 0 3.00 1
ss-mythic||Land
1.5 -0 15.00 0 1.00 1
ss-rare||Land — Cave
2.5 -0 15.00 0 4.67 3
ss-rare||Land
0.0 // 2.5 3.2 6.00 1 5.50 5
ss-rare||Land
1 -0 15.00 0 4.33 4
ss-rare||Land
0 -0 15.00 0 3.00 1
ss-rare||Land
3.5 3.6 5.00 2 4.20 5
Pro - Ratings by Nizzahon Magic AI - A.I. ratings APA - AvgPickedAt ALSA - AvgLastSeenAt

About Limited Ratings

  • 5.0 The absolute best you can get.
  • 4.5 Incredible bomb, but not unbeatable.
  • 4.0 Good rare or top-tier uncommon.
  • 3.5 Top-tier common or solid uncommon.
  • 3.0 Good playable that always make the cut.
  • 2.5 A solid playable that rarely gets cut.
  • 2.0 A good playable, but is sometimes cut.
  • 1.5 Filler card but sometimes gets cut.
  • 1.0 Not good filler and often gets gut.
  • 0.5 Almost Unplayable and mostly sideboard material.
  • 0.0 Not playable at all.

AI Limited ratings are gathered with data from MTGA Assistant, while Nizzahon Magic provides the Pro ratings. The key difference is that the Pro ratings and comments are made before the set officially releases, while the AI ratings dynamically update with new data. It would be best to use the Pro ratings as guidance as sets are released and the AI Ratings a couple of weeks after release. Here is an explanation of how we score the cards:

Color Rating Breakdown
Cards Rated over 3.0