This set doesn't have enough auras at lower rarities for this to work out.
There aren't any meaningful combos with Intruder Alarm in this format.
Symmetrical card draw where you pay all the mana and use the card isn't where you want to be.
This is an efficient flyer that is tough to kill because any isntant or sorcery that your opponent uses to remove it also has to point at all of their creatures. It also multiplies your combat tricks.
this is a great sideboard card, but it's pretty much dead against a decent chunk of opponents.
This is a solid way to go wide.
| Card | Pro Rating | AI Rating | APA | Picked | ALSA | Seen |
|---|---|---|---|---|---|---|
|
ss-mythic|White|Sorcery
|
0 | -0 | 15.00 | 0 | 6.00 | 1 |
|
ss-mythic|Blue|Enchantment
|
0 | -0 | 15.00 | 0 | 2.00 | 1 |
|
ss-mythic|Blue|Sorcery
|
0 | -0 | 15.00 | 0 | 10.00 | 2 |
|
ss-mythic|Red|Creature — Dragon
|
5 | 4.3 | 3.00 | 1 | 3.00 | 1 |
|
ss-mythic|Red|Instant
|
0.5 | -0 | 15.00 | 0 | 4.00 | 1 |
|
ss-mythic|White|Green|Sorcery
|
2.5 | 4.6 | 2.00 | 1 | 2.00 | 1 |
AI Limited ratings are gathered with data from MTGA Assistant, while Nizzahon Magic provides the Pro ratings. The key difference is that the Pro ratings and comments are made before the set officially releases, while the AI ratings dynamically update with new data. It would be best to use the Pro ratings as guidance as sets are released and the AI Ratings a couple of weeks after release. Here is an explanation of how we score the cards: