Avatar: The Last Airbender Eternal Limited Ratings

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Brought Back

AI Rating: -0
Pro Rating: 1

This looks like it can be insane, right? It's a 2-for-1! Problem is, it's shockingly hard to be able to cast this in a window where it actually reaches your ceiling. It's often a dead or near-dead card.

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Drannith Magistrate

AI Rating: -0
Pro Rating: 1.5

There are enough ways to cast spells from somewhere else in this set -- like Airbending -- that this can make the cut sometimes.

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Empty City Ruse

AI Rating: -0
Pro Rating: 0

It's not worth giving up a card to make your opponent skip a phase where they aren't going to be doing something like half the time anyway.

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Lita, Mechanical Engineer

AI Rating: -0
Pro Rating: 3.5

this has a good baseline, and the Vehicles it spits out can take over the game. I wouldn't count on untapping artifact creatures very often, though.

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Release to Memory

AI Rating: 2.1
Pro Rating: 0

This is way too inconsistent. Sure, in the extreme late game it can give you a bunch of tokens -- but it also does nothing or far too little for most of the game.

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Scout's Warning

AI Rating: 2.1
Pro Rating: 1.5

This is a cheap way to draw a card in a format with Prowess, and that keeps it from being too narrow, and on occasion you will be able to create a blowout by flashing in something sweet.

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Teferi's Protection

AI Rating: -0
Pro Rating: 0

In Limited, this is just a glorified Fog effect, and that's way too narrow.

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Three Dreams

AI Rating: 1.1
Pro Rating: 0

This set doesn't have enough auras at lower rarities for this to work out.

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Agent of Treachery

AI Rating: 3.6
Pro Rating: 5

Stealing your opponent's best creature and adding a 2/3 to the board is pretty much a 3-for-1. It's hard to lose when you cast this.

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Bribery

AI Rating: -0
Pro Rating: 2.5

This will usually give you your mana's worth or close to it, and sometimes you'll steal an insane bomb.

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Clone

AI Rating: -0
Pro Rating: 3

This will always be the best creature on the battlefield, and that's definitely worth 4 mana.

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Clone Legion

AI Rating: -0
Pro Rating: 0

This is too expensive to be reliably castable in Limited.

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Force of Negation

AI Rating: -0
Pro Rating: 1

This is a bad Negate, and in Limited it's rarely wise to 2-for-1 yourself to counter something.

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Imprisoned in the Moon

AI Rating: -0
Pro Rating: 1.5

This is bad removal, since you still leave your opponent with something they can use for value. It's only good against the scariest threats.

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Intruder Alarm

AI Rating: -0
Pro Rating: 0

There aren't any meaningful combos with Intruder Alarm in this format.

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Prosperity

AI Rating: 2.5
Pro Rating: 0

Symmetrical card draw where you pay all the mana and use the card isn't where you want to be.

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Sakashima of a Thousand Faces

AI Rating: 2.3
Pro Rating: 2.5

You can't always get your mana's worth out of this, but it'll do it often enough to be solid.

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Standstill

AI Rating: -0
Pro Rating: 0

You have to be ahead or this card is kind of meaningless, since you can't exactly stop casting things when you're behind.

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Training Grounds

AI Rating: -0
Pro Rating: 0

You don't want to spend a card on an extremely narrow discount.

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Visions of Beyond

AI Rating: -0
Pro Rating: 2

One mana to draw a card is passable in a set with Prowess and other spell payoffs, and on rare occasions it'll be Ancestral Recall.

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Black Sun's Zenith

AI Rating: -0
Pro Rating: 3.5

This is a pretty sweet Wrath effect because it's so customizable. If you have the biggest creature on the board, or your opponent has lots of small stuff, you can make it one-sided. It does have a hard time killing the biggest things, though.

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Bloodchief Ascension

AI Rating: -0
Pro Rating: 0

This basically does nothing for several turns, and if you can unlock it, there's a good chance you're winning anyway.

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Cruel Tutor

AI Rating: -0
Pro Rating: 0

Is the best card in your deck still good when you spend 3 extra mana and 2 life on it? And is it worth going down a card? The answer is basically always no.

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Noxious Gearhulk

AI Rating: 5
Pro Rating: 5

This is a huge evasive creature that destroys your opponent's best creature and gains you life. Casting this swings the game wildly in your favor.

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Diaochan, Artful Beauty

AI Rating: 5
Pro Rating: 0

This is the world's slowest, most expensive bone splinters.

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Dockside Extortionist

AI Rating: 2.5
Pro Rating: 2.5

Because there are so many Clues in the set, this will spit out one treasure often enough to be playable, and sometimes it'll give you a ton.

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Fervor

AI Rating: -0
Pro Rating: 0

It's not worth spending 3 mana and using up a card for Haste.

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Humble Defector

AI Rating: -0
Pro Rating: 2

This becomes especailly playable if you have a way to sacrifice it before you lose control of it.

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Insurrection

AI Rating: 4.6
Pro Rating: 2.5

This does usually win you the game, but it doesn't always -- and it should at 8 mana.

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Lightning Bolt

AI Rating: 4.3
Pro Rating: 4

Magic's best burn spell of all time is unsurprisingly super good in Limited.

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Mirrorwing Dragon

AI Rating: 4.3
Pro Rating: 5

This is an efficient flyer that is tough to kill because any isntant or sorcery that your opponent uses to remove it also has to point at all of their creatures. It also multiplies your combat tricks.

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Rending Volley

AI Rating: -0
Pro Rating: 0.5

this is a great sideboard card, but it's pretty much dead against a decent chunk of opponents.

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Searing Blood

AI Rating: -0
Pro Rating: 2.5

This can only kill small stuff, but also Bolting the opponent in the face is some significant additional value.

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Shattering Spree

AI Rating: -0
Pro Rating: 0.5

There aren't enough Artifacts in the set for this to be meaningful in the main deck.

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Volcanic Torrent

AI Rating: -0
Pro Rating: 4

This is basically 5 mana to do 2 to your opponent's entire board, while you also get to cast some other card for free. That's the floor -- and this can do even more than that when you cast some cheap spells first. That's not always easy, though.

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Warstorm Surge

AI Rating: -0
Pro Rating: 0

This is too expensive for a card that doesn't add to the board in any way.

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Beastmaster Ascension

AI Rating: -0
Pro Rating: 1.5

This is mostly a win more effect. If you can attack with seven creatures, there's a good chance you're winning anyway.

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Elemental Bond

AI Rating: -0
Pro Rating: 1

This doesn't add to the board at all, and you need to draw three cards off of it before it feels worth the downside. That's tough.

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The Great Henge

AI Rating: -0
Pro Rating: 5

Casting this for a reasonable cost is very doable, and this is an absurd value engine in virtually any Limited deck. Drawing tons of card and growing your creatures, while often chaining them together is insane.

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Rites of Flourishing

AI Rating: -0
Pro Rating: 0

This is symmetrical, and your opponent will typically be able to take more advantage of it first since you had to cast the thing.

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Taunting Challenge

AI Rating: -0
Pro Rating: 0

Lure effects are incredibly narrow in Limited, and they come with a huge risk of getting 2-for-1'd even when they are relevant.

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Captain Sisay

AI Rating: 3.6
Pro Rating: 2

There are enough legendary creatures in this set for her to draw you a card every now and then, but the stat-line is really bad.

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Eladamri's Call

AI Rating: -0
Pro Rating: 1.5

Is the best creature in your deck still good when you spend two extra mana for it? The answer is going to be no -- unless you have some incredible bombs.

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Fevered Visions

AI Rating: -0
Pro Rating: 0

This is symmetrical, and even though you get to draw a card with it first, your opponent didn't spend the mana and they still get access to what is mostly an amazing value engine.

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Join the Dance

AI Rating: 4.6
Pro Rating: 2.5

This is a solid way to go wide.

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Cityscape Leveler

AI Rating: -0
Pro Rating: 4

This is pretty hard to cast this time -- after all, we don't have Powerstones. But it is strong enough that it's worth the risk of it getting stuck in your hand.

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Meteorite

AI Rating: -0
Pro Rating: 1.5

This is expensive for Manalith, but it can also be removal and is good with Airbending.

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Sundial of the Infinite

AI Rating: -0
Pro Rating: 0

This basically does nothing in Limited.

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Dark Depths

AI Rating: 2.1
Pro Rating: 0

There's no combo to remove all these counters in this format, so it's just a really, really bad land. It doesn't even produce mana.

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Fabled Passage

AI Rating: -0
Pro Rating: 3

This is great fixing, especially when you have enough lands for it to enter untapped.

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Sunbaked Canyon

AI Rating: -0
Pro Rating: 3.5

This offers excellent fixing and you can even cash it in for a card for only one mana, which is great in the late game.

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Tarnished Citadel

AI Rating: 4.6
Pro Rating: 1.5

This is a painful way to fix your mana, but it can do the job.

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Treetop Village

AI Rating: 1.4
Pro Rating: 3

This is a good creature land in any set. Having a land that can rumble is just great! But in this set, you can Earthbend it and make it even scarier.

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Valakut, the Molten Pinnacle

AI Rating: 2.5
Pro Rating: 0.0 // 3.0

This is pretty useless if you aren't mono-red. But if you are, it turns into an awesome value engine in the late game.

Card Pro Rating AI Rating APA Picked ALSA Seen
ss-mythic|White|Instant
1 -0 15.00 0 7.00 1
ss-mythic|White|Creature — Human Wizard
1.5 -0 15.00 0 3.67 3
ss-mythic|White|Sorcery
0 -0 15.00 0 3.00 1
ss-mythic|White|Legendary Artifact Creature — Artificer
3.5 -0 15.00 0 3.00 1
ss-mythic|White|Instant
0 2.1 9.00 1 6.00 4
ss-mythic|White|Instant
1.5 2.1 9.00 1 7.00 6
ss-mythic|White|Instant
0 -0 15.00 0 2.50 2
ss-mythic|White|Sorcery
0 1.1 12.00 1 7.83 9
ss-mythic|Blue|Creature — Human Rogue
5 3.6 5.00 1 3.00 2
ss-mythic|Blue|Sorcery
2.5 -0 15.00 0 1.00 1
ss-mythic|Blue|Creature — Shapeshifter
3 -0 15.00 0 2.00 1
ss-mythic|Blue|Sorcery
0 -0 15.00 0 7.00 1
ss-mythic|Blue|Instant
1 -0 15.00 0 1.00 1
ss-mythic|Blue|Enchantment — Aura
1.5 -0 15.00 0 4.50 2
ss-mythic|Blue|Enchantment
0 -0 15.00 0 5.25 4
ss-mythic|Blue|Sorcery
0 2.5 8.00 1 9.00 3
ss-mythic|Blue|Legendary Creature — Human Rogue
2.5 2.3 8.50 2 6.33 4
ss-mythic|Blue|Enchantment
0 -0 15.00 0 3.00 2
ss-mythic|Blue|Enchantment
0 -0 15.00 0 6.00 2
ss-mythic|Blue|Instant
2 -0 15.00 0 3.67 3
ss-mythic|Black|Sorcery
3.5 -0 15.00 0 2.00 1
ss-mythic|Black|Enchantment
0 -0 15.00 0 3.50 2
ss-mythic|Black|Sorcery
0 -0 15.00 0 6.50 3
ss-mythic|Black|Artifact Creature — Construct
5 5 1.00 1 1.00 1
ss-mythic|Red|Legendary Creature — Human Advisor
0 5 1.00 1 1.00 1
ss-mythic|Red|Creature — Goblin Pirate
2.5 2.5 8.00 2 6.20 6
ss-mythic|Red|Enchantment
0 -0 15.00 0 1.00 1
ss-mythic|Red|Creature — Human Rogue
2 -0 15.00 0 1.00 1
ss-mythic|Red|Sorcery
2.5 4.6 2.00 1 2.00 1
ss-mythic|Red|Instant
4 4.3 3.00 1 2.00 2
ss-mythic|Red|Creature — Dragon
5 4.3 3.00 1 3.00 1
ss-mythic|Red|Instant
0.5 -0 15.00 0 5.67 5
ss-mythic|Red|Instant
2.5 -0 15.00 0 2.00 2
ss-mythic|Red|Sorcery
0.5 -0 15.00 0 6.00 1
ss-mythic|Red|Sorcery
4 -0 15.00 0 4.00 1
ss-mythic|Red|Enchantment
0 -0 15.00 0 5.50 3
ss-mythic|Green|Enchantment
1.5 -0 15.00 0 3.67 3
ss-mythic|Green|Enchantment
1 -0 15.00 0 6.00 1
ss-mythic|Green|Legendary Artifact
5 -0 15.00 0 1.00 1
ss-mythic|Green|Enchantment
0 -0 15.00 0 6.75 6
ss-mythic|Green|Sorcery
0 -0 15.00 0 5.00 3
ss-mythic|White|Green|Legendary Creature — Human Soldier
2 3.6 5.00 1 3.00 2
ss-mythic|White|Green|Instant
1.5 -0 15.00 0 3.00 2
ss-mythic|Blue|Red|Enchantment
0 -0 15.00 0 12.00 2
ss-mythic|White|Green|Sorcery
2.5 4.6 2.00 1 2.50 2
ss-mythic||Artifact Creature — Construct
4 -0 15.00 0 1.00 1
ss-mythic||Artifact
1.5 -0 15.00 0 6.00 1
ss-mythic||Artifact
0 -0 15.00 0 6.00 2
ss-mythic||Legendary Snow Land
0 2.1 9.00 1 4.80 6
ss-mythic||Land
3 -0 15.00 0 1.00 1
ss-mythic||Land
3.5 -0 15.00 0 4.00 1
ss-mythic||Land
1.5 4.6 2.00 1 2.00 1
ss-mythic||Land
3 1.4 11.00 1 7.00 3
ss-mythic||Land
0.0 // 3.0 2.5 8.00 1 8.00 1
Pro - Ratings by Nizzahon Magic AI - A.I. ratings APA - AvgPickedAt ALSA - AvgLastSeenAt

About Limited Ratings

  • 5.0 The absolute best you can get.
  • 4.5 Incredible bomb, but not unbeatable.
  • 4.0 Good rare or top-tier uncommon.
  • 3.5 Top-tier common or solid uncommon.
  • 3.0 Good playable that always make the cut.
  • 2.5 A solid playable that rarely gets cut.
  • 2.0 A good playable, but is sometimes cut.
  • 1.5 Filler card but sometimes gets cut.
  • 1.0 Not good filler and often gets gut.
  • 0.5 Almost Unplayable and mostly sideboard material.
  • 0.0 Not playable at all.

AI Limited ratings are gathered with data from MTGA Assistant, while Nizzahon Magic provides the Pro ratings. The key difference is that the Pro ratings and comments are made before the set officially releases, while the AI ratings dynamically update with new data. It would be best to use the Pro ratings as guidance as sets are released and the AI Ratings a couple of weeks after release. Here is an explanation of how we score the cards:

Color Rating Breakdown
Cards Rated over 3.0