Alchemy BO1 - (A) Heal = Damage

90
49 29 1 43
81 23 14 4
Main deck 122 cards (44 distinct)
1
Grasping Shadows // Shadows' Lair
1
Funeral Room // Awakening Hall
1
Season of Loss
2
Psychic Whorl
1
Murder
2
Feed the Cauldron
2
Come Back Wrong
4
Winter's Intervention
2
The Witch's Vanity
2
Shoot the Sheriff
4
Mephitic Draught
3
Unlikely Aid
1
Eternal Thirst
2
Give In to Violence
1
Case of the Gorgon's Kiss
4
Enduring Tenacity
1
Nightmare
2
High Fae Negotiator
1
Glidedive Duo
2
Vampire Nighthawk
2
Sweettooth Witch
1
Starlit Soothsayer
1
Marauding Blight-Priest
2
Gumdrop Poisoner
2
Experimental Confectioner
2
Acolyte of Aclazotz
3
Vengeful Bloodwitch
2
Sanguine Soothsayer
4
Sanguine Syphoner
4
Starscape Cleric
4
Skullcap Snail
2
Mintstrosity
2
Deep-Cavern Bat
2
Typhoid Rats
1
Agate-Blade Assassin
4
Greedy Freebooter
1
Nullpriest of Oblivion
1
Liliana, Dreadhorde General
38
Swamp
1
Volatile Fault
1
Valgavoth's Lair
1
Tarnation Vista
1
Hidden Grotto
1
Restless Fortress

Mana Curve

Color Breakdown


Play W-L Winrate
Total 0 - 1 0.0%
0 - 1 0.0%