MTGA Events - Getting the Blues

69
31 27 1 40
59 21 13 6
Main deck 99 cards (66 distinct)
1
Aqueous Form
1
Enter the Enigma
1
Birthday Escape
1
Brainstorm
1
Opt
1
Chart a Course
1
Deduce
1
Force Away
1
Hithlain Knots
1
Jalum Tome
1
Bandit's Haul
1
Turtles in Time
1
Sea Gate Restoration
1
Bottomless Pool // Locker Room
1
Step Between Worlds
1
Day's Undoing
1
Spirit Water Revival
1
The Stone Brain
1
Annul
1
Assimilate Essence
1
Three Steps Ahead
1
Disdainful Stroke
1
Reasonable Doubt
1
Cancel
1
Syncopate
1
Out of Air
1
Stolen by the Fae
1
Exit Specialist
1
Gravelgill Scoundrel
1
Haunting Figment
1
Mercurial Spelldancer
1
Spectral Sailor
1
Mischievous Catgeist // Catlike Curiosity
1
Baral, Chief of Compliance
1
Buzz Bots
1
Dour Port-Mage
1
Jace, Vryn's Prodigy // Jace, Telepath Unbound
1
Jaded Analyst
1
Jeskai Elder
1
Scrawling Crawler
1
Sphinx of Magosi
1
Dirgur Island Dragon
1
Summon: Shiva
1
Academy Wall
1
April, Reporter of the Weird
1
Chasm Skulker
1
Laboratory Maniac
1
Oracle of Tragedy
1
Diversion Unit
1
Sahagin
1
Galvanic Giant
1
Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time
1
Wall of Runes
1
Geist of the Archives
1
Monastery Flock
1
Riddlemaster Sphinx
1
Hotshot Investigators
1
Iceridge Serpent
1
Jace Reawakened
34
Island
1
Loch Larent
1
Escape Tunnel
1
Rogue's Passage
1
Secret Tunnel
1
Turtle Lair
1
Edgewall Inn

Mana Curve

Color Breakdown


Play W-L Winrate
Total 1 - 2 33.3%
1 - 0 100.0%
0 - 1 0.0%
0 - 1 0.0%