Traditional Historic - Phases of Exile

52 34
34 31 0 31
17 29 50 10
Main deck 96 cards (48 distinct)
4
A-Cosmos Elixir
2
Sea Gate Restoration
1
Emeria's Call
2
Ondu Inversion
2
Settle the Wreckage
4
Lawmage's Binding
4
Wash Away
1
Fateful Absence
1
Slayer's Bounty
4
Clear the Mind
2
Teleportation Circle
2
Runed Halo
2
Key to the Archive
4
Soulherder
2
Charming Prince
2
Deputy of Detention
2
Faithbound Judge // Sinner's Judgment
2
Restoration Angel
1
Guardian of Faith
4
Overwhelmed Apprentice
4
Rumor Gatherer
1
Fblthp, the Lost
1
Mind Flayer
2
Exclusion Mage
4
Circuit Mender
1
Meteor Golem
1
Sanctuary Warden
2
Klement, Novice Acolyte
1
Stenn, Paranoid Partisan
1
Island
4
Hallowed Fountain
1
Island
1
Island
4
Temple of Enlightenment
4
Hengegate Pathway
1
Plains
1
Plains
1
Island
1
Island
2
Eiganjo, Seat of the Empire
1
Otawara, Soaring City
3
Deserted Beach
1
Plains
1
Plains
1
Island
1
Island
1
Plains
1
Plains
Sideboard 15 cards (8 distinct)
1
Meddling Mage
4
Baneslayer Angel
1
Nezahal, Primal Tide
1
Yorion, Sky Nomad
3
Mystical Dispute
3
Lantern of the Lost
1
Relic of Progenitus
1
Pithing Needle

Mana Curve

Color Breakdown


Play W-L Winrate
Total 0 - 2 0.0%
0 - 1 0.0%
0 - 1 0.0%